Design
Crafting Your First UX Case Study: The Secret Weapon That’ll Have Recruiters Saying "Take My Money!"
Bachelor of Design professor at Rishihood University, a reputed Design College, explains how to create a UX Case Study for Design Portfolio
04 May 2025

Alright, let’s get real for a second. You’ve probably clicked on a beautifully designed UI and thought, “Wow, this is stunning. I need to know how to do this!” But here’s the kicker—when recruiters and design leads are scrolling through dozens of portfolios, they’re not asking, “Can you make something pretty?” They’re asking, “How did you do it?”
Cue your UX case study
This isn’t just your “look-at-me-I-can-make-cool-apps” moment. Nope. This is your chance to show them your brain. It’s like a behind-the-scenes tour of how you went from a spark of an idea to a fully functioning, user-friendly app.
Let’s take the classic example of a food delivery app for hostel students. You know, the one where everyone’s hungry, broke, and running on caffeine. The goal? Speedy, no-fuss ordering. (And no, tapping a ‘biryani button’ on its own won’t cut it.)
You start with research—maybe you interview your roommates while they’re in full rage-mode, smashing their phones because the app’s layout looks like it was designed by someone who’s never seen food. You collect those insights, boom, you’ve got your design problem. (And if your roommate said, “Why can’t I just tap one button and get biryani in 2 minutes?”—well, congrats, you just created your perfect user persona).
Here’s where things get exciting for recruiters: You’re not just showing them an app. You’re showing that you listened, that you understood the pain points. You’re showing that you took those frustrations and turned them into features. That’s what makes a UI/UX case study stand out.
Once you’ve figured out the problem, your design process becomes the juicy middle of the story. Maybe you sketch out user flows on the back of napkins (because, why not?), start building lo-fi wireframes, and experiment with UI elements. And guess what? Things definitely go wrong. Maybe users click on the wrong button. Maybe the navigation feels more like a treasure hunt. But hey, that’s the fun part, right? Every mistake is just another plot twist in your case study. (Trust me, embrace the failures. They’re your friends.)
By the time you’re testing your design, you’re no longer just showing off pretty mockups. You’re showing that you’ve validated those decisions. You’re telling a story of iteration, failure, and redemption. Add in a few surprises—like that one user who thought the back button was a cancel order button. We’ve all been there.
So, what exactly do recruiters want to see when they peek at your app design case study?
Real problems, real solutions: They want to know you solved a problem, not just made something look pretty.
Research that backs it up: Show that you did the homework—this isn’t guesswork, it’s informed design.
The real story behind the design: They want to hear about the challenges, the tweaks, and the clever fixes that made everything come together.
Here’s the good news: Every project you’ve worked on, whether it’s in class or in your own time, has the potential to become a killer case study. All those insightful design critiques from your professors? That’s gold. All the testing you did for your class project? It’s your secret weapon. (Think of it like having a treasure chest of “what went right” and “what went wrong”—now go flaunt it!)
Now, how do you organize your UX case study template? Easy! Follow this flow:
The Project Overview: Set the stage. What’s the app, who’s it for, and what’s the goal?
The Problem Definition: What’s the pain point? Why does this app need fixing?
Research & Insights: Talk about your research, user feedback, and the lightbulb moments.
Ideation & Design Decisions: Explain why you chose that color palette (yes, it’s important!).
Prototyping & Testing: Show the design evolution, and highlight any “oops” moments.
Outcomes & Learnings: Tell us what worked, what didn’t, and what made you a better designer.
By the time you’ve finished your case study, you’ll have more than just a few pretty designs. You’ll have a story that shows recruiters that you’re not just a designer—you’re a problem-solver. You’re someone who can turn chaos into simplicity, confusion into clarity.
Oh, and remember: your case study is the first thing that’ll get you noticed. So, make sure it doesn’t start with “Once upon a Figma…” (We all know how that story ends. Spoiler: It ends with your portfolio being closed.)
In the world of UI/UX, it’s your design thinking, your adaptability, and your storytelling that will get you hired. So, start documenting. Take screenshots. Record user reactions. And, most importantly, tell your story. Because, in the end, a great UX case study doesn’t just show off your skills—it shows that you’re ready for the real world.









